forger

Available on the AppStore

Last tweet:

forger is a digital sculpting application for the artist who wants to be able to sculpt anywhere. forger lets you sculpt while you are on the train, sitting on the couch, or waiting in a queue.

Featuring an intuitive multitouch interface, several deformation brushes, the ability to import/export OBJ files, and many other awesome features, now thanks to forger you can sketch out ideas anywhere you go.

navigation

Simple 3D navigation

forger makes 3D navigation incredibly easy with its intuitive, well thought, multitouch gestures. Orbiting, panning and zooming has never been easier!

file I/O Wavefront OBJ

File I/O

Save your scenes to the internal scene format and use the popular OBJ file format to import or export new models or basemeshes.

Brushes

Brushes

With 9 brushes to choose from; standard, clay, flatten, move, smooth, pinch, inflate, layer and mask. You will always find the one you need for the right task, each brush has an alternate function that does even more!

Multiresolution Meshes

Multiresolution Meshes

Increase the resolution of the model by multiplying the number of faces by four, whilst keeping the previous (coarser) version of the mesh as another sublevel. Step back and forth between levels to do big changes or work on details.

Partial mesh visibility

Partial mesh visibility

Hiding parts of the model you are working on will help you focus on your sculpture, and getting to hard to reach areas.

Masks

Masks

Control the areas your brushes can afect by masking them. Masking will make sculpting in delicate areas easier.

Multi model editing

Multi-model editing

Work on different models at the same time, and jump back and forth between them with ease.

Multi model editing

Sharing

Share your creations by emailing scenes, OBJ models, screenshots or tweeting screenshots!


Other Features

Touch Corner Shortcuts

Designed with usability in mind, forger includes shortcuts to the most common functions through touch corners.

Symmetrical Sculpting

Load your model, scan its symmetry and you are ready to go!

Light Movement

As all artists know light and shadows define forms on models, adjust the light position to better see if your sculpture works under different lighting conditions!

Primitives

forger includes some simple basemeshes so you can start sculpting without having to transfer anything from your computer.

FAQ


Q - What is the maximum amount of polygons per mesh?
A - As of forger version 1.2 the polygon limit has been removed and now it is purely limited by the available memory, so this limit will depend on both the amount of memory of the device and the background apps, closing unused background apps will indeed help (a well known bg app heavy on the memory is Safari).

Q - What is the maximum amount of meshes per scene?
A - The limit depends on the amount of memory available on your device.

Q - Can I subdivide my meshes in forger?
A - Yes! As of version v1.2 this is possible.

Q - Can I load textures in forger?
A - Not at the moment, this will be solved in future releases.

Q - Are there any scene import/export scripts available for 3dsmax/Maya/Softimage/Blender to import the internal "forger Package (*.fpk)" file format?
A - Not at the moment, these will come in future releases, in the meantime you can always use the ubiquitous Wavefront OBJ file format. ;)

Version History

1.3.5
Rebuilt with a non buggy version of XCode, fixes crashes on iOS5.x
1.3.4
Updated JaJa SDK (This will fix all problems users were having with brushes appearing to have zero intensity or no effect)
1.3.3
Added support for iOS7
Fixed bug where meshes could break up/look pierced after a few subdivisions
Fixed bug where meshes symmetry axis would not be saved with the scene in certain cases.
1.3.2
New approach to symmetry handling (no need to scan symmetry).
Faster scene loading times from 1.3.0 & 1.3.1.
Added initial support for the pressure sensitive JaJa stylus.
1.3.1
Fixed floating point slider refresh issues.
Shifted bottom shortcuts up so they are not partially covered by the toolbar.
Improved shortcut buttons response from 1.3.0.
1.3.0
OpenGL programmable pipeline (per pixel lighting).
Reimplemented multiresolution mesh for efficiency and compactness.(faster sculpting, takes up less memory, also fixes bad triangulation on highly subdivided meshes)
Added translation, rotation & uniform scaling tools.
Added Scrape Brush.
Improved speed of Flatten, Clay & Smooth brushes.
Fixed Smooth/Pinch/Mask brush strength issues, revised strength on all brushes.
Shortcuts will highlight when pressed, alternate shortcut can be locked by double tapping it.
Reintroduced and improved support for "Open in...".
1.2.4
Added missing brush icons.
1.2.3
Corrected Mask brush scaling dependencies.
Changed Mask brush default strength value.
1.2.2
Detail preserving sublevel remapping.
More precise vertex selection.
Converged mask brush strength with other brushes.
Added Snap UVs menu option.
1.2.2
Detail preserving sublevel remapping.
More precise vertex selection.
Converged mask brush strength with other brushes.
Added Snap UVs menu option.
1.2.1
Fixed bug that would result in loading failures with multiresolution meshes with more than 2 sublevels (ie: default sphere, plane, cube).
Changed runtime memory checks (this will prevent from "Some scene object(s) could not be loaded." error).
More informative scene load error messages.
1.2.0
Multiresolution Meshes support.
Improved rendering performance of meshes.
Removed hardcoded 65k mesh vertex limit.
Improved performance of all brushes.
Corrected scale in pinch & smooth brush.
1.1.2
Fixed bug with symmetrical sculpting on old scenes.
1.1.1
Fixed bug triggered by threading issues on large document.
1.1.0
iOS Universal app.
Landscape orientation support iPad.
Twitter integration.
Email scenes/models/screenshots.
Document UTI integration (import models/scenes from Mail app).
Ability to remove documents.
Multiple autosaves and recovery utility.
Old brush shortcut to adjust size and strength.
1.0.2
Scan symmetry crash fixed.
1.0.1
iOS 5 Ready.
Improved memory management.
Improved layer brush.
Improved normal recalculation.
1.0.0
Initial public version.

SUPPORT


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